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[PDF] Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques

ISBN: 0240520343



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PDF Character Modeling with Maya and ZBrush Professional polygonal modeling techniques


Author: Jason Patnode | Publisher: Focal Press | Category: Programming | Language: English | Page: 408 | ISBN: 0240520343 | ISBN13: 9780240520346 |

Description: Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. Youll learn: Pipeline and modeling guidelines Overview of Maya Introduction to ZBrush modeling Concept art Anatomy Creating a video game character Creating a hyper-real character Creating a photo-real character UVs and texturing How to create a demo reel * Master professional techniques and workflow processes with clear, easy to follow tutorials * Companion DVD contains video tutorials, plug-ins, models and texture maps as well as high quality art from participating artists * Interviews with professionals connect the concepts to real world workflow and applications

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